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6/3/2025, 5:24:15 PM
>>11777935
>I always hear the question asked about Dreamcast and Saturn but never ol' Mushroomhead
Well the problem with that is that the 32X came out a few months before the Saturn did in North America and slightly after it in Japan. The reason why the 32X was such a fundamental mistake to the Saturn wasn't just the the costs of trying to manufacture 2 consoles or that it was competing against their own next gen console, it was the developer time spent on making games instead of the Saturn.
So realistically for the 32X to have a chance at succeeding you would need to kill the Saturn completely, not just on launch but in 93, no Saturn game development, no manufacturing, nothing. You'd have to delay Sega's next gen console to at least late 1996 to give the 32X a couple years of breathing room, that would put Sega's real next gen closer to the N64's release date. Without Sega pulling the rug so quickly it would not only get more 1st party games but 3rd party as well however, it would be up against Sony's PlayStation alone.
It would give Sega a chance to better develop a more affordable and 3D capable console as well as give developers time get a 3D Sonic title ready on more appropriate hardware. The downsides however is that it would also be ceding the next gen market to Sony for almost 2 years and losing out on a lot of 3rd party games to them. Sega's real next gen would also be launching alongside the N64 competing directly with Nintendo and Mario with no head start.
Overall I can't say it is a great idea, in the save Sega scenario's I'd bet on nixing the 32X and putting more resources towards early Sonic titles and a big 1996 3D Phantasy Star V game than this.
>I always hear the question asked about Dreamcast and Saturn but never ol' Mushroomhead
Well the problem with that is that the 32X came out a few months before the Saturn did in North America and slightly after it in Japan. The reason why the 32X was such a fundamental mistake to the Saturn wasn't just the the costs of trying to manufacture 2 consoles or that it was competing against their own next gen console, it was the developer time spent on making games instead of the Saturn.
So realistically for the 32X to have a chance at succeeding you would need to kill the Saturn completely, not just on launch but in 93, no Saturn game development, no manufacturing, nothing. You'd have to delay Sega's next gen console to at least late 1996 to give the 32X a couple years of breathing room, that would put Sega's real next gen closer to the N64's release date. Without Sega pulling the rug so quickly it would not only get more 1st party games but 3rd party as well however, it would be up against Sony's PlayStation alone.
It would give Sega a chance to better develop a more affordable and 3D capable console as well as give developers time get a 3D Sonic title ready on more appropriate hardware. The downsides however is that it would also be ceding the next gen market to Sony for almost 2 years and losing out on a lot of 3rd party games to them. Sega's real next gen would also be launching alongside the N64 competing directly with Nintendo and Mario with no head start.
Overall I can't say it is a great idea, in the save Sega scenario's I'd bet on nixing the 32X and putting more resources towards early Sonic titles and a big 1996 3D Phantasy Star V game than this.
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