Search Results
7/2/2025, 10:55:55 AM
>>529630296
New Cavalry Units:
>Coven Throne
Single-entity chariot. Deals magical damage. Emits an aura that debuffs nearby enemies. Can also be used as a mount option for Lahmian Vampire Lords.
>Storm Riders (Highly Unlikely)
Flying skeleton chariot. Potential new summon for Necromancers.
>Strigany Wagon (Unlikely)
War wagon equipped with crossbows.
>Strigany Crossbow Horsemen (Unlikely)
Light missile cavalry armed with crossbows. Cannot fire while moving.
New Mechanics:
>Swain Mechanic
Vampire Heroes can attempt to enthrall human Heroes on the campaign map. If successful, the player gains control over the enthralled Hero.
Enthralled Heroes: Cannot level up. Their skills cannot be reset. If they are killed, they are permanently lost. After a set number of turns, the enthralled Hero dies naturally. Enthralled Heroes can be embedded into armies or used for campaign map actions as normal.
Legendary Heroes are immune to enthrallment.
>Spy Network (Exclusive to Neferata)
Grants the player the ability to interfere with other factions diplomatically or militarily. Possible actions include: Forcing a faction to break or form alliances. Forcing declarations of war.Forcing payments. Influencing armies to attack specific targets (armies or settlements).
Spy Network strength and available actions could scale with Neferata's progression or specific buildings.
>Necromancer's Dungeon (Exclusive to W'soran)
Functions similarly to the Flesh Laboratory or Grom’s Cauldron. Used to create enhanced or experimental versions of units.
Outcomes can result in:Stat buffs or magical enhancements. Potential debuffs or mutations. Unique traits applied to units.
>Strigany Caravan (Unlikely)
Event every X number of turns. For Non-VC Factions: The player can dismiss the caravan or purchase a random magical item.
For VC Factions: The caravan allows recruitment of Strigany units. Building a special structure in Morgheim enables permanent recruitment of Strigany units without relying on the event.
New Cavalry Units:
>Coven Throne
Single-entity chariot. Deals magical damage. Emits an aura that debuffs nearby enemies. Can also be used as a mount option for Lahmian Vampire Lords.
>Storm Riders (Highly Unlikely)
Flying skeleton chariot. Potential new summon for Necromancers.
>Strigany Wagon (Unlikely)
War wagon equipped with crossbows.
>Strigany Crossbow Horsemen (Unlikely)
Light missile cavalry armed with crossbows. Cannot fire while moving.
New Mechanics:
>Swain Mechanic
Vampire Heroes can attempt to enthrall human Heroes on the campaign map. If successful, the player gains control over the enthralled Hero.
Enthralled Heroes: Cannot level up. Their skills cannot be reset. If they are killed, they are permanently lost. After a set number of turns, the enthralled Hero dies naturally. Enthralled Heroes can be embedded into armies or used for campaign map actions as normal.
Legendary Heroes are immune to enthrallment.
>Spy Network (Exclusive to Neferata)
Grants the player the ability to interfere with other factions diplomatically or militarily. Possible actions include: Forcing a faction to break or form alliances. Forcing declarations of war.Forcing payments. Influencing armies to attack specific targets (armies or settlements).
Spy Network strength and available actions could scale with Neferata's progression or specific buildings.
>Necromancer's Dungeon (Exclusive to W'soran)
Functions similarly to the Flesh Laboratory or Grom’s Cauldron. Used to create enhanced or experimental versions of units.
Outcomes can result in:Stat buffs or magical enhancements. Potential debuffs or mutations. Unique traits applied to units.
>Strigany Caravan (Unlikely)
Event every X number of turns. For Non-VC Factions: The player can dismiss the caravan or purchase a random magical item.
For VC Factions: The caravan allows recruitment of Strigany units. Building a special structure in Morgheim enables permanent recruitment of Strigany units without relying on the event.
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