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Anonymous /vg/526848214#526992170
6/11/2025, 6:00:49 AM
>>526986401
>>526986970
If SPV1 was a reaction to halo 2. Then Spv2 was a reaction to halo 3. Since halo 3 never got an official pc port and was reveled to be a Xbox360 exclusive a lot of custom campaigns propped up during this time to “port” halo 3 to pc in a way. (The most downloaded maps on halomaps.org back in the day were halo 3 assets slapped on to the halo 1 campaigns. Probably made by poor Mexicans that couldn’t afford a 360.)
CMT was no exception and wanted to add things like brutes, the spartan laser, a new halo 3 style hud, vehicle boarding along with extended custom level geometry to existing halo 1 maps. The thing tough is that Spv2 never released due to modding autism drama essentially as masterz1337 got a massive ego after the success of Spv1. Presenting CMT as some “Prestigious” elite mapping team. Making people send fucking job application style emails to just get a chance at joining his team. This breed an atmosphere of smug hypocritical nepotism in the team and everybody had creative differences of what Spv2 “should be”. Some wanted to remake the halo 1 levels from scratch to fit the new sandbox and other wanted to just extend to levels is just an example of the endless creative differences people had. Eventually someone leaked all the assets that were made and the forums were being swarmed with poorly made shit maps made by Mexicans using the Spv2 assets. Making people think CMT made them. Remember that the true Spv2 was still in a beta stage essentially as things were heavily unbalanced and unfinished. Causing people to (rightfully) shit on the CMT for being hypocrites.

The team latter just fell apart and went their separate ways until some came back to make Spv3. Why I don’t know as as the Spv2 debacle crippled the entire halo ce modding community for a while.

masterz1337 lives and breathes hatred for Halo 3