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Anonymous /vg/532627482#532652351
7/25/2025, 7:24:18 PM
Seraphine rework idea
Passive: The longer enemies/allies stay inside her song the more healing/damage and cc they take from her up to 2x
Her CC isnt reduced by tenacity
Q-Grating melody-Her aura deals damage and slows enemies inside it for 10 seconds(This replaces her healing aura you cant have 2 melodies up at the same time)
W-Soothing/Energizing melody-Seraphine has a aura araund her permanently and can switch between healing a very small amount of hp every second and increasing movespeed very slightly inside her aura
E-Entrancing Melody her aura pulls enemies towards her(Like Aurelion Sol E not a charm so you can dash out of it) if passive is fully stacked on a enemy its instead a charm
R-Sonic Blast Seraphine cranks up her microphone and screams into it as loud as she can knocking every enemy araund her for 1.5-3(3 at full passive stacks) seconds and dealing large magic damage to both enemies and herself