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Anonymous /tg/95865636#95874724
6/15/2025, 7:24:25 AM
>>95873684

>When I (briefly) ran 5e I halved the hp of every enemy and found it only improved the experience.

I have run the level 1 and 2 Delian Tomb adventure, and I have run the level 1 Road to Broadhurst adventure twice. Combats consistently ended during round #1 or #2, with a single instance of combat going into round #3.

If I were to halve all Stamina counts, combat would be too fast: practically rocket tag. This would make for a poor grid-based tactical combat experience.