>>718843916
All these live service games were greenlit like 7-8 years ago. Major video game development is measured in console generations now. An exec probably doesn't care that much.
>hey we're making a live service game it's a hero shooter/battle royale/extraction shooter like the ones that are popular in this year of 2017
>share price jumps up
That's exactly what Zenimax did during the Microsoft acquisition. Doesn't matter that Wolfenstein Youngblood and Redfall were disastrous flops and Fallout 76 was only saved by being given away on PS Plus. They got the money they wanted out of Microsoft buying them.

But I wonder what it's like for the people actually doing the real work. The live service market has not changed significantly since 2021. All you're doing is sending a game out to die. Are they just showing up for a paycheck to do some code or make some models and to pad the portfolio? Phoning it in like those Bungie artists stealing all that artist's work for Marathon? Your game is going to be dead on impact and you'll probably be out of a job once the receipts(or lack of) are in.