>>529965814
It's like an extra pack after your first purchase something this way players who generally wouldn’t spend money on the game might start spending for example, if they get a bunch of extra pulls, a free character, or even some bonus gems as a small reward for their first purchase
These incentives are part of a broader strategy in game design and monetization encouraging non-spending players to make their first in-game purchase, which often leads to increased likelihood of future spending