>>718378784
It has pretty piss poor exploration, I thought. It severely lacked in roleplaying and dungeon. It's still worth at least one playthrough, even though I have my fair share of gripes with the plot.
It's a terrible story for a video game plus it's obsessed with philosophical concepts it only really pretends to understand. The game seems to be interested in the subjectivity of reality and the nature at which we internalize and comprehend that which is around us which is a cool idea except the writers never truly play with this idea like they seem to intend to. Even the big reveal at the end when you're character is revealed as an idealized reflection of your dead soul's hopes and dreams is sort of revealed and then tossed away. The game is full of dream and dream-like sequences but it's always crystal clear by the end as to what is real and what is not except maybe the Dreamflower ending. The game is also full of some of the most pseudo-intellectual hot takes on human nature that it comes off as Philosophy of Religion 101 student sniffing his own farts. This is extremely prevalent with the writing of Jespar when he starts being the author's mouthpiece for what he thinks the reason for all the ills in the world are. I don't mind the author wanting to encourage the player to question the things around them much like he does, but he doesn't quite achieve that. It either makes the same fart-sniffers clap their hands, or it turns off people who find the fact that you want to preach to me about human fragility in a fantasy video game where I kill goat-werewolves a little weird.