>Chocolate of Immovability
>This decadent-looking treat feels strangely heavy in the hand.
>Keywords: Magic
>Item Prerequisite: A chocolate made by a gnome confectioner
>Project Source: Texts or lore in Caelian
>Project Roll Characteristic: Reason or Intuition
>Project Goal: 90
>Effect: When you consume this delicious piece of candy as a maneuver, you gain 15 temporary Stamina and a +10 bonus to stability. Additionally, if you don’t use your movement during your turn, any strikes you make on that turn deal an extra 5 damage, and any strikes against you take a bane until the start of your next turn. This effect and the bonus to stability lasts until the end of the encounter, after which you are sleepy. If not reduced beforehand, the temporary Stamina lasts until the end of your next respite.
What does the "sleepy" part actually do?
>>96295555
If you like 4e, there is a fair chance that you might like Draw Steel. If you dislike 4e, you will most likely dislike Draw Steel as well.
That is the long and short of it, I think.
>>96295573
In combat, yes, for the most part. Noncombat rolls can still fail.