>>96956839
new guy again. playing Guard because I like women, but split on a few sideboard choices- pic related is current 1000pt lineup I threw together but I'm curious about some alternatives.
Are two Sentinels worthwhile?
Exterminator is objectively the coolest Russ but it might lag against tougher armies, so a base model or Vanquisher could be swapped in or even added at expense of some infantry fairly easily. Should I keep it, swap it, just change weapons loadout (maybe meltas and just rely on the main gun for anti-infantry and light vehicle duty?)
Are artillery pieces ever worthwhile? The Earthshaker is the only one that seems like it can really just fuck off and cause problems forever but it has a really lackluster damage output profile compared to the Siege Cannon for significantly higher cost (albeit on an actual tank so it doesn't get as violently molested if someone deepstrikes it) Is indirect really that useful, especially only 48"? I originally had an Artillery Team and was tempted for a second but opted for Kasrkins instead.
Do I seriously have to run the granny if I want more infantry orders, or is a second command squad worth looking into?