5 results for "0a4ccd17767be3f018b8d9a54cfccb3f"
We are reaching levels of Jewish Schizophrenia, we have never seen before.
>>18127703
Good! Considering most of the modern research is based on the unreliable memoirs of German generals, which are now slowly being debunked. I am doing something better than reading books! I am watching youtube videos!

https://www.youtube.com/watch?v=NOejO3xSOEE
Men of Gold were Earth's "Heroes" (maybe something like Capeshit Superheroes), probably Psykers or other talented, genius Great Men of History, who the Emperor gathered around to not just unleash their full potential, but also to use their talents of the betterment of Humanity.

Men of Stone were something like the Androids from the Alien universe, but enhanced with the teachings of the Men of Gold. Basically all-purpose units, which could travel the warp without being corrupted, spit out instructions to create an advanced weapons industry or a just constitution for a newly found planet. They are bio-mechanical Cyborgs, who don't have a soul.

Men of Stone eventually created the Men of Iron to help Humanity in their wars and better protect them. But the Men of Iron were fully artificial and mechanical, instead of bio-cyborgs like the Men of Stone and eventually realized they and the "smart devices" Humanity used, were doing basically everything for Humanity and so might as well replace them.

Thoughts on this theory?
>love the idea of buffing my army to become a practically invincible divine army
>my fire wizards give my soldiers fire swords
>my earth wizards make the skin of my men as hard as bark
>my metal wizards harden the metal of their armor into something harder than steel
>my life wizards cast haste, increasing the blood flow and heart rate of them
>they also cast spells on the campaign map to give me favorable weather conditions, plenty of local supplies and using small critters and birds as scouts, means my army can't be ambushed
I was immensely disappointed, when I learned that Total Wagh Warhammer doesn't have a similar magic system to Dominions 6. Your "buff" spells are literally something like +10% damage for 20 seconds on max. 3 units. And because of the attack animation the effect is basically my soldiers doing 12 damage for two hits and then going back to 11 damage. It's extremely lame. Buff spells suck. You can't do anything cool with it. Only damage spells are really useful to snipe lords or monsters or to get rid of masses of trash quickly.
Leveling health vs strength
Are you a:
>I am going to level up health to lose more slowly (by being able to take more hits)
>I am going to level up strength to win quicker (by doing more damage)
type of gamer?

Replace strength/health with other stats, which follow the same principle.