>>718906327
My thoughts are that Borderlands was a one-off project that no one really thought would go anywhere that was memorable because the artstyle was cool.
The way that Borderlands looks is designed to be as blase as humanly possible.
It had 4 characters.
Nothing of consequence happens.
The environments are as interesting as a home depot in the middle of El Paso Texas.
That's not a slight. I'm not saying it's a bad thing. It just is how it is.
They made a mindless game about shooting people. The artstyle was the vision of a guy that liked the look of dusty warehouses in bumfuck nowhere, except it's in space.
If it ever got a sequel then they'd either need to completely revamp it and / or make it a hundred times more complicated like Path of Exile.
They made the same game *again* 3 times with about 10 DLCs and apparently also got Telltale Games in on it like anyone ever gave a fuck about the backstory of Marcus. And also a movie.
Borderlands 5 (there's the "pre-sequel") looks like Destiny with a few different bells and whistles.
Like the other guy said I'll buy it when it's $9 on Steam 4 years from now. I don't mean to sound impolite but I can't even imagine giving a fuck about this at this point.