>>42528829
>it's fixed now
Awesome, thanks!

>do you have an example of what exactly you mean by that?
Sure. I do most of my testing on Gemini too.
>let's say I ask Dashie to go to the lake. Usually she'll say "Race you there!" and then the location will change to the lake.
Admittedly, I haven't done enough testing on the new main release, so I haven't seen the narrator literally say (the scene transitions to the lake). I just know that used to happen on the Dashie mod occasionally without the validation preventing it.

>Same for characters, there will be some narration about how they arrive, but that seems normal to me.
I'm not talking about the narrator describing the character walking over or anything like that. That's perfectly fine. I'm talking about the narrator specifically doing this: narrator "(Twilight Sparkle joins the conversation)." It says this almost every time I have a character join the conversation in dynamic mode. Sometimes it will still do [character_enter: twi] immediately after so her sprite still appears, but other times it doesn't, which causes her to not actually enter the conversation and results in an (unexpected format: twi).
Example log. At the end of my message, I prompted for Twi to walk over:
=== AI RESPONSE ===
[sprite: dash suspicious]
dash "Enjoying the sun? Pfft. Yeah, right. The sun's way better from *above* the grass, not on it. You get a much better angle. And there are no bugs."
narrator "She kicks at a small dandelion puff, sending its seeds scattering into the wind."
[sprite: dash too_cool_for_this]
dash "Besides, I get plenty of sun. Comes with the territory when you're the best flyer in Equestria."
narrator "(Twilight Sparkle joins the conversation)"
[sprite: twi happy]
twi "Rainbow Dash! You're back! We weren't expecting you until this evening!"
(her sprite doesn't appear here and it says (unexpected format: twi "Rainbow Dash! You're back! We weren't expecting you until this evening!"))

I used pic rel in the validation to prevent these kind of outputs.