>Director Tsurumaki
>In the original plan, I was thinking of Char appearing like a historical figure, like Sakamoto Ryoma. He
would have few lines, and it would feel like watching Sakamoto Ryoma from the present day, and I thought it would be good to depict the parts of the One Year War that weren't depicted in historical fact in a taiga drama-like style. But when it came to having a full-blown drama and thoroughly depicting Char's character, I thought, "That would be quite a heavy burden."
>However, Anno was enthusiastic about the setting in which the original history had been altered, and the world had changed, and found it very interesting. I had said that "the main focus this time is after the war (of the One Year War)," but within the flow of the story, it was necessary to first depict what events had occurred that led to the Universal Century being set in a time unknown to us, so I asked Anno, who had been eager to do so, to write the script for the One Year War part.
>Anno said, "I really want you to play BEYOND THE TIME." I was actually resistant. I love the song too, of course, but I said, "That's Char's Counterattack (Mobile Suit Gundam: Char's Counterattack)." If the ν (New) Gundam had appeared, I'd understand, but since the original Gundam is in it, I thought, "Maybe it's a little different."
They're starting to blame each other, and they're aware that they've failed.
What on earth is the purpose of having a director? Is Tsurumaki just a figurehead?
Not only is the content itself lame, but the mecha designs are hopelessly lame.
I didn't see any plastic models at all while it was on air, but now there are piles of Sieg Axes and they're not selling at all.