>>717888931
Besides a puzzle or two being kind of obnoxious, the rule of thumb for everything in Remake/Rebirth versus OG is that by the time you've completed it in OG if you're competent at figuring things out, you're maybe a quarter of the way done in the remake if that. Remember those sewers in Remake that were their whole own dungeon? That was just a quick sprint through a couple rooms in OG. Shinra Tower was traversing the upper floors with some puzzles here and there but you're in and done in less than half an hour at most. etc etc.
Hell, the whole Gongaga sequence that has you leisurely carting things along and pulling wires to circuits, with big bosses back to back and all sorts of shit going down, didn't exist at all in OG. The extra Shinra parts of the Dyne battle didn't exist, it was just Barret vs. Dyne. The list goes on. I don't hate every change with the remake, but they really tried to pad out some sequences or throw in new stuff that I'm very iffy on.