OBJECTIVE weapon types from least fun to most fun, feel free to reply with your WRONG opinions

>Rectifiers
Barely feel the impact of each strike, too many particles flying for a single button press, the game feels automated
>Swords
Feels too "standard" moveset wise, doesn't do much damage per hit so you need to rely on button mashing, but some character combos are fun to pull off
>Pistols
Positioning is more important compared to other weapon types, immaculate sound design and animations, usually have a fun gimmick, the free aim is fucking shit though
>Gauntlets
The upclosed and personal nature of the weapon makes combat reactive, satisfying and fast, the gimmicks are just the cherry on top
>Broadblade
Each character has a incredibly unique moveset, the animations are top notch, enough effects to look cool but not enought to clutter the screen, decent range but close enough to need strong dodging and jumping skills, combat feels weighty and satisfying, it's WuWa at its best