>>723971921
It definitely seems like Nintendo does a good job of serving it, I just can’t get into the gameplay very much. I played the demo for Robobot a little while back and thought it was neat but that’s about it. Something about the way Kirby controls just doesn’t do it for me, but I’m happy the fans get what they want.

Air Riders seems like it has the mechanical complexity and control feedback I enjoy in games so I can see myself sinking a lot of hours into it; Sakurai just seems to “get” game appeal on a very fundamental level.

There’s a lot of KIU influence in this game which I’m very happy about (every time I hear a harp in the soundtrack my soul leaves my body for a second). The machines in particular are basically just angel weapons turned into cars. It’s very nice to see Sakurai getting the chance to step away from smash for a bit because I truly believe he does his best work outside of it.