>>96863194
>The new version of Necromunda is superior to the old version of Necromunda.
I can't fully agree with this. I haven't played the first edition, but I've played a lot of Shadow War Armageddon (which is basically a first edition Necromunda with minimal changes and 40k factions instead of gangs).
The only two major advantages of the newmunda over oldmunda is that it has alternative activations (longer games, but less downtime for each player) and that a single failed bottle check does end the scenario right away (which was very gay and I hate Mordeheim for this as well). Other than that, the old melee combat was much involved, the old advancement system was better and the game was a well-made ruleset within 1 book instead of overbloated mess that is impossible to play without online rule compilation like [Necroraw.ru].