>>717863234
Japanese games were king back when hardware was weak and technical shortcomings could be overcome with good art. They've always had the upper hand in 2D, and even in the early 3D era some artistic sense was needed for texturing faces, clothes, etc. But nowadays hardware is powerful enough to render every wrinkle and nose hair scanned from human models and every leaf and pebble scanned from real locations, so art is truly dead in the west.