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Thread 717851335

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Anonymous No.717851335 >>717851650 >>717851653 >>717851682 >>717853868 >>717854060 >>717854065 >>717856210 >>717858141 >>717860440 >>717861212 >>717861970 >>717862145 >>717862676 >>717863234 >>717863280 >>717863430 >>717864395
Popularity of E33 Raises Big Questions About How We View Japanese RPGs
>Even Clair Obscur game director Guillaume Broche senses that there's some kind of prejudice against Japanese RPGs. He didn't point to a particular reason, but he addressed it in an interview with Automaton (https://archive.is/FNNOp)
>"Personally speaking, I think Japanese turn-based RPGs were super popular up until the Xbox 360 era. But around the time open-world games started getting more popular through gaming media, [JRPGs] started being considered 'uncool'," said Broche. "While they do still sell a large number of copies, with the Persona series as a prime example, I feel like the prejudice against turn-based RPGs isn’t completely gone."
https://archive.is/TRCIr
Anonymous No.717851453
>phone screencap
man i don't even wanna read this
Anonymous No.717851650 >>717854137
>>717851335 (OP)
Buy an ad
Anonymous No.717851653
>>717851335 (OP)
It stuck me as a stagnant genre which worlds just seemed to feel more constrained in modern day 3d than it every did during the 90s. That they require a huge time investment and were more or less always anime probably didn't help either.
Anonymous No.717851674 >>717852450 >>717857735
>Lune's popularity raises big questions about the prevalence of footfags. Is the fetish less niche than the general public initially thought?
Anonymous No.717851682
>>717851335 (OP)
It is irrational, but I remember being a kid back before the internet was widely accessible and picking out games based on how cool their cover art looked.
Sometimes you'd have games with rad cover art but the gameplay would be standard JRPG menu stuff instead of something actually cool, so naturally I associate JRPG's with disappointment.
Anonymous No.717851804
This this this
Praise e33 if you must but DONT criticize ffviir at the same time, or ever
Anonymous No.717852450 >>717853404
>>717851674
I just got done with act1.
Lune is probably my fav char to use in combat, but the hebe girl is superior for overworld.
Anonymous No.717853404 >>717857735
>>717852450
But the overworld is where she excels most. The smoothness of floating, the lack of constant panting, all with her feet on display.
Anonymous No.717853868 >>717854859
>>717851335 (OP)
>turn-based 'role'playing from japan where its all about stats and waiting for canned animations
>you are a child / teenager who must use your monsters / demons / creature to defeat evil organization / government / group
>characters as flat as cardboard except if they're the horny character
>20 shat out a day by the same companies
man i wonder why no one likes jrpgs must be woke or something
Anonymous No.717854060
>>717851335 (OP)
Weeb games getting mogged by Expedition and bg3
Anonymous No.717854065
>>717851335 (OP)
I'm not reading the full article but I think the OP image kind of implies the answer, the Western industry has really heavily been pushing graphical fidelity and "serious" "prestige gaming" type stories, and a lot of people consciously or unconsciously see games that have these and decide they're "just better."
Anonymous No.717854106
The problem with jrpgs is that they ask full AAA prices for games that might as well be on a ps2 with a tad worse graphics, that's why they fail outside of Asia, and add to that that 99% of them have only English translations and pozzed translations at that and you get the rest of the picture.
Anonymous No.717854137
>>717851650
>>717830236
Kys tendiejeet
Anonymous No.717854268 >>717854343 >>717854371 >>717861714
this costs $30
Anonymous No.717854343
>>717854268
it has better art direction than E33
Anonymous No.717854371
>>717854268
Looks like Ni No Kuni.
Anonymous No.717854473 >>717854942 >>717868368
SH:F threads on /v/ prove eurofaggots simply hate their Japanese betters.
Anonymous No.717854859 >>717860713
>>717853868
I’ve seen people try to retcon the 360 and ps3 era’s flops and failures being called out in gaming media at that time as anti japanese racism rather than japan just releasing shitty games like FFXIII and other completely cookie cutter turn based rpgs that leaned so hard on tropes it was just straight up boring and unoriginal. Dunno if its asian zoomers trying to rewrite history or something but I distinctly remember browsing games on the XBL marketplace and in gamestop and just seeing a shitload of mediocre garbage rpgs. It was also at that time that anime really started declining hard with more new series being incredibly formulaic and fanservicey. After a while it just gets boring to see panty shots everywhere and becomes slightly gross. Not saying the era didn’t have some gems but it wasn’t banger after banger like the ps1-ps2 era. Japanese devs even acknowledged that the games put out from 2007-2015ish were just not very good.
Anonymous No.717854942 >>717861806
>>717854473
meds
Anonymous No.717855017
fucking jrpgs were the first open world games, what are they talking about
they did stagnate when they got rid of overworld maps though
Anonymous No.717856210 >>717856421
>>717851335 (OP)
Fuck jrpgs
Most of them are worthless trash
Anonymous No.717856421
>>717856210
t. thread
Anonymous No.717857735 >>717866860
>>717851674
>>717853404
lol, im glad you will never reproduce :)
Anonymous No.717858141 >>717861421 >>717862446 >>717863516
>>717851335 (OP)
80 IQ genius here. I can EXACTLY tell you whats wrong with modern jrpgs, and why Exp 33 mogged the shit out them.
Its the cinematography the character presentation and the bloat. Let me elaborate.
Most AAA games are striving for a movie like interactive experience. JRPGs are one of them.
The problem with the japanese is that when you want to make a movie game, you need to learn and apply proper cinematography. They dont do that.
Take a look at FF7 reboots. There is barely any good cinematography in them. The camera moves erratically through the action scenes, they focus on the wrong scenes for the wrong reasons (like that cringy zoom on Aeris pouting face because uwu kawai desu) and fail to produce a rich, wallpaper-worthy, shots. Also, when it comes to key moments like Aeris death, they over direct them. Sometimes a simplistic and direct character placement and choreography can give more gravity to a scene, than a janky directed fast series of action shots that emphasize on the action rather than the overall happening of the scene.
Second, its the character expressions. Every ff character bechaves like an alien. They are unable to convey emotion properly to reach the audience with all that anime like behaviour.
Third, its the covoluted plot. They need to be more clear to the audience about whats happening and also be more direct. FF7 reboot looses its road so frequently with bullshit, its tiresome.
This also ties with the open world curse. Everything feels unnecessarily bloated and convoluted. Exp 33 does not.
Fourth, its the FF brand. People grew tired of it because they know what pretty much to expect. Grow some balls and take some artistic risks ricebois.
Finally, its clear that the jap vidya directors draw their directorial inspiration from anime and manga, because their cinema is dead and anime slop is all they have left.
They should see more movies and study human expression and film theory in order to do something good again.
Anonymous No.717860440 >>717862321
>>717851335 (OP)
>I believe assvomit turn-based trash was popular until it was only after that that it became unpopular
>before that, when assvomit turn-based shit was actually MEGA SUPER popular
yeah, right
Anonymous No.717860713
>>717854859
FFXIII wasn't a cookie cutter JRPG, in fact part of the reason for its failure was that it was designed like a linear action game with RPG combat (which was fairly well done, honestly). Other RPG elements were streamlined exactly in order to cater to a more action/shooter fanbase, visuals were excellent, music was fine, the story was more-or-less standard/expected for a JRPG I suppose.
Anonymous No.717861212
>>717851335 (OP)
there's not enough sex in JRPG's, ecchi, but no sex
VN's have all the sex, this has to change for JRPG's to thrive
Anonymous No.717861421 >>717862051
>>717858141
>Grow some balls and take some artistic risks ricebois
You know full well they'll never do that after Spirit Within. At best you'll get something like Stranger of Paradise
Anonymous No.717861714
>>717854268
was tales of symphonia really the highlight of the whole genre?
i haven't played non-atlus rpgs on a long time and this was the last one i remember really
Anonymous No.717861806
>>717854942
yeah, meds are not european
Anonymous No.717861970
>>717851335 (OP)
Japanese RPGs are slop. Reason people like E33 is because while it is somewhat mechanically similar to JRPGs it feels nothing like them.
Anonymous No.717862051 >>717862692
>>717861421
The need to re-invent themselves if they want to stay relevant. They can start their experiments with AA budget, which is what they going to do since they have recently invited exp 33 devs over in their HQ for advice.
In a nutshell, the problem with japanese directors is that they either use trash anime/bollywood kind of camera direction, or they have stuck to the ps2/ps1 era of static cinematography. The last one can work with small budget, but it cant go AAA because its outdated and feels cheap
Anonymous No.717862145
>>717851335 (OP)
Are they ready to admit the open anti-japanese racism expressed by the mainstream gaming media outlets and many of the content creators of the 2010s that still echoes today?
Anonymous No.717862321
>>717860440
>too underage to remember the PS2 era or anything before it
Anonymous No.717862446 >>717862579
>>717858141
>e33
>artistic risks
Anonymous No.717862579 >>717863034
>>717862446
It took some, anon. You havent played it. Go watch some playthroughs first if you want to properly shitpost about it
Anonymous No.717862676
>>717851335 (OP)
2008 was about the time xenophobia against Japan was pushed by the journalist caste because they became aware that they had good control over the West but virtually zero over the East. Nowadays Japan and South Korea are semi-controlled/influenceable, see Team Ninja, Capcom, Segay connection with ESG-like programs. But China remains untouchable.

It's really funny how the like of Jewish master in chief Jason Shrieker will applaud loud and clear the fact that a western studio hires a bunch of Asians but then freak out when people buy Dragon's Crown even though it's made 100% by Asians in Asia. It's a little on the nose isn't it? Oh and he clearly said that the Sorceress entices pedophiles.
Anonymous No.717862692 >>717862849 >>717864892
>>717862051
That's the whole Bravely, Octopath, and Triangle Strategy point. For FF? Probably nothing major aside from going back to turn-based if we're to believe them
Anonymous No.717862849
>>717862692
>That's the whole Bravely, Octopath, and Triangle Strategy point
I havent played them, but I hear they are solid jrpgs that look like ps1 games. The problem is that I hear nothing ballsy about them. Also, what the fuck is up with their titles? They sound AI generated
Anonymous No.717863034 >>717863208
>>717862579
I dropped it after the D day scene because the level design reminded me of ff13 and the parryslop combat didn't hook me. game looks like a generic unreal 5 game. also saw the same exact husks and motes of light metaphor in xenoblade 3, so I'm sure the plot rips off japanese games and you retards don't know enough about the genre to recognize it. there's no artistic merit in being a derivative work.
Anonymous No.717863208
>>717863034
>game looks like a generic unreal 5 game
You just went on youtube and quickly saw some gameplay, come on man try harder
Anonymous No.717863234 >>717864930
>>717851335 (OP)
That's because Japanese developers gave up making traditional classic Dragon Quest/Final Fantasy style JRPGs because "MUH HD TOWNS ARE TOO HARD". Final Fantasy XIII was a hallway simulator. Dragon Quest didn't even try on that generation. Up until E33 the only high budget quality JRPGs were Persona 5 and Dragon Quest XI.

Lets take a look at all the niche but interestings JRPG franchises:

>Grandia
Dead after PS2 era
>Breath of Fire
Dead after the PS2 era
>Wild Arms
Dead after the PS2 era with one shit PSP game
>Suikoden
Dead after the PS2 era with a dogshit spiritual sucessor decades later
>Shadow Hearts/Koudelka
Dead after the PS2 era
>Tales
Last full quality title was Vesperia way back on the 360. Been in low budget hell and gacha purgatory until finally put out to rest for good recently
>Legend of Heroes
Probably the one franchise that actually tries but players are burned out by the time Daybreak came around and now seeing less and less games
>Level 5 JRPGs (Dark Cloud, Rogue Galaxy, Ni No Kuni)
Gave up. Would rather spam out low quality garbage like Yokai Watch and Professor Layton

I maybe be missing other series but these are the ones I used to remember.
Anonymous No.717863280
>>717851335 (OP)
the extreme anti-jrpg sentiment existed well before xbox360, just look at any old x-play episode or any egm ragslop issue after the takeoff of ff7, there was a concerted department of defense-funded effort to stigmatize japanese games and promote westslop garbage niggershit
such cancer has now metastasized on this board and thereby in extension to other nigger filled shitholes on the internet with the newly minted incorrect term "c"rpg where parrotsrs of it claim the "c" stands for "computer" but will in the same breath with not even a fucking SMIDGEN of irony call games like hydlide, ys, sorcerian, 46 okunen monogatari, every single elf dungeon crawler, "not computer rpgs" despite the fact that they are literally computer rpgs, what they really mean by "c"rpg is westoid rpgs, since they'll literally call consoleslop a "c"rpg as long as it's not japanese
Anonymous No.717863430
>>717851335 (OP)
Not a JRPG.
Anonymous No.717863516 >>717864892
>>717858141
>(like that cringy zoom on Aeris pouting face because uwu kawai desu)
Do you understand that the reason the western audience likes Japanese is precisely because of those conventions that don't exist in the West? When you see a girl going uwu ami kawai desu? That's a technique that indicates to the viewer that they are not watching demonic Talmudic tranny homosexual slop. Now you might say that they did add that in Rebirth, and you'd be right, but still, this "cringe" non-western technique works as a rejection of the western standards and abuse.

Also more cinema dropouts in the gaming industry is not the solution, they need to get all fired for destroying modern gaming.
Anonymous No.717864395
>>717851335 (OP)
>every dev makes the same tranime movie game with braindead 4-nigger-in-a-row menu simulator gameplay that even a toddler can play
After nearly 3 decades without any advancement, JRPG deserves to die, that's all.
Anonymous No.717864892 >>717866486
>>717862692
Alright, I saw a bit of those three jrpgs you have mentioned, and I dont see much in terms of experimentation.
>The hecking high kindom of Zanzibartia has been in a fight with the 2 other high kingdoms for magic crystals for 1000 years. You, the nobody villager, are the chosen one who will eventually involve himself in that political struggle and end it
Yet another convoluted high fantasy plot that tries to be complex but doesnt earn its complexity. I can name lots of jrpg games who have exactly the same convoluted high fantasy plot.
>ps1 jrpg graphics
They were made deliberately like this for nostalgia purposes and not due to the extremely small budget, right?
>That fucking depth of field and those mobile game looking chibi models
Fuck that shit
As I said, the japanese need to re-invent themselves. They are doing the same shit. These are safe low-budget projects, but with some more artistic liberties than the AAA projects.
>>717863516
You can have these japanese idiosyncrasies, but you need to learn where the fine line between cringe and coolness lies. Giving pouting Aeris the spotlight is cringe. The proper way was to have her pouting without that awkward zoom. Its over emphasizing.
>Also more cinema dropouts in the gaming industry is not the solution
While I can agree that gameplay>movie shit is the proper way to think about vidya development, AAA will always strive to make interactive movie games, because their price tag is so high, they must give the players a premium experience on every level in order to keep up with the competition. Ideally AA A can work when a movie guy can cooperate perfectly with gameplay guy and both can restrain each other
Anonymous No.717864930
>>717863234
Japanese games were king back when hardware was weak and technical shortcomings could be overcome with good art. They've always had the upper hand in 2D, and even in the early 3D era some artistic sense was needed for texturing faces, clothes, etc. But nowadays hardware is powerful enough to render every wrinkle and nose hair scanned from human models and every leaf and pebble scanned from real locations, so art is truly dead in the west.
Anonymous No.717866486 >>717868073
>>717864892
No you don't get it, the camera was placed specifically for the viewer to self-insert and get the impression that a girl interacted with them.
>While I can agree that gameplay>movie shit is the proper way to think about vidya development, AAA will always strive to make interactive movie games, because their price tag is so high
So you do agree or you don't? Stop horsing around. It's not that gameplay>movie it's that gameplay is incompatible with movies, you can insert literature in your game, you can insert music in your game, you can insert visual arts in your game, you cannot insert cinematography, it will conflict with the game's very nature. If you wish that much to make a movie, you can from the get-go make it clear that your "game" has no gameplay like Detroit: Become Human, you don't have to favor gameplay you just have to understand that they are two artforms that take away from each other instead of elevating the other.
Anonymous No.717866860
>>717857735
He may not reproduce genetically, but he will live on for decades and spread his love for feet far and wide and, in effect, he will have reproduced... ideologically.
Anonymous No.717868073
>>717866486
No its you who doesnt get it. Videogame as a platform is open enough for a product to have everything you mentioned along with gameplay, but gameplay is the essence of vidya and the very thing that separates them from other forms of art.
If the gameplay is good, then the other audiovisual things can be damned.
Some devs are not good at gameplay so they compensate with visuals and music.
What Im saying is, japanese suck at making good cutscenes because they havent studied film theory and it shows nowadays because the graphic fidelity is realistic enough for games to look movie-like and some level of good cinematography is mandatory for an AAA game.
At the end of the day, every jrpg aspired to some extent to be more than gameplay; with its visuals, its cutscenes, the writting etc
Anonymous No.717868368
>>717854473
>eurofags
Fuck off falseflagger. The EU barring the UK love japs, everyone else has made up some reason to hate those guys.