>>7706736
yea...

esp when obscured with so much shadows. maybe using too thick of lines & losing detail
i should prob do eye studies
>>7706739
idk what this means
>>7706741
yea im using this as reference
i think the eyes went wrong. i think the jaw is messed up (too straight?)
and the nose def seems wrong
>>7706746
so specifically, im not even doing that
on the one i did it was just based on eyeballing proportions (which proko did in a demo, saying thats the ultimate goal)