>>723220938
pretty good game.
i will say that theres some odd design choices (no way to tell if a guest is a visitor before letting them in so you have to chance it most of the time. getting guests early in the game that only have signs that get revealed way later. having some guest convos end with them dying/leaving which incentives not to talking to them) and the art/style/aesthetic definitely carries it but i do think its worth playing through all the endings at the very least
any recs for similar games in gameplay and/or style?