>>718948332
Dark Souls 3's problem is that consecutive rolling not only feels silly but also looks silly. An armored knight flipping around on the ground is just dumb.
If they swapped the roll animations for Bloodborne dashes/hops then it would feel a lot more natural. A roll is something you'd see in an emergency situation, it shouldn't be the default pattern. Chaining 3-4 rolls in a row to escape a dangerous combo is just silly.
Everything else you said is totally valid.