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>>538976293
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>>539044141
Since I mentioned it a couple of times, here's SLA Industries as well:
>https://mega[DOT]nz/folder/etsF3QRL#SU9erRDNxrfhMWHqjQrmGw
It's... a very different affair from the previous games we've talked about: It's sort of Shadowrun's dark twin, where the PCs are mercenary not-FBI agents in corporate space North Korea. And unlike Shadowrun's covert special operations the SLA Ops personnel (or Slops) are often accompanied by live feed cameras since the only thing that gets the ratings of a tv addicted populace in the megacity going is... a spoonful of the ol' unfiltered ultraviolence. Still, there's some very clear parallells to games like Fear Itself and Esoterrorists...
Someone actually a QRD of the game and its sourcebooks, 10-15 years back, that was pretty good and a nice introduction to the setting. Some spoilers though, so mainly a GM/lore read.
>Core Rulebook - https://writeups.letsyouandhimfight.com/traveller/sla-industries/
>Karma Sourcebook - https://writeups.letsyouandhimfight.com/traveller/sla-industries-karma/
>Mort Sourcebook - https://writeups.letsyouandhimfight.com/traveller/sla-industries-mort/
>The Contract Directory - https://writeups.letsyouandhimfight.com/traveller/sla-industries-the-contact-directory/
>T̵͕͔̞͍̱͂̕͠ẖ̸̽̆͋̚è̷̦́̉́ ̵͉̥̹̼͊̆̊͐̽Ṱ̶̊̑ŗ̷̻̘̝̕ŭ̸͓͍̼̀t̷̪̓͂̑ḩ̸̝̰̝̔͑͊͝͝ - https://writeups.letsyouandhimfight.com/traveller/sla-industries-the-truth/ [SPOILER HEAVY AF]
Despite the action-packed and over the top setting and presentation of the game there's quite a lot of common threads between SLA Industries and other Dave Allsop projects, recognizable elements: SLA's serial killers & Ocean Game's Tag Killers. White Earth vs The Outer Dark, etc.
Let me just say that this thing was literally MADE for becoming a vidya: Turn-based tactics, investigative and story-heavy RPG, pure FPS mayhem, it all just works. I could even see a m'vania set in the areas around The Wall of Cannibal Sector 1.