>>96354963
>Navigators can't be forced to do anything
You just literally said Space Marines can do that and they are not that high on the totem pole.
Also, a Navigator could never blacklist you, the paternova is the only one with authority and they could blacklist the navigator or even their own house instead. They can't "I don't wanna" out of it because their mere action represents their house. Even their protection has limits.
>They can also go insane from gazing into the Warp for too long, or simply suffer physical health consequences from doing their jobs and die.
Ironically, this is basically why forcing a Navigator is a bad idea. Same case with the Astrophatic choir, they die for the same case
>Or if someone on your ship is of particular interest to Chaos, or if daemons simply decide to destroy you because they're hungry.
For that to happen, it requires a more unstable Warp Route as that could help them weaken the geller field. Or, in worst case scenario, someone sabotages the geller field, like it happened to those infected with that gellerpox virus since it's not infallible(like a certaint Golden man)
>It is incredible how far you're willing to delude yourself that warp travel is safe.
I never said that. I said Warp Travel isn't this picture 99%. Every book about 40k doesn't goes "oh we got 200 years late" every second. At best it's like rolling a d10 and hoping you don't get 1-3, and the chances of that happening increase with distance, and how the warp moods is. And if you do, you then have to roll a d6, praying you don't get a 1-2. Cuz everything else would cause damage but not get your ship irredemeably fucked with no chance of retaliation.
>>96355061
I mean, him citing a book kinda proves me wrong on the casket part even though I really don't remember that even being mentioned on every other book.