2 results for "1b70ca167d789f5a7b3fc6e90a75d588"
>>723866608
There needs to be words coming out of mouths, nigga.
Half the time these idiots think "word of mouth" is some automatic thing that just "happens".
You need to get your fuckin' game out there so people can talk about it.

Ask yourself "how CAN people find my game?"
Do they have to know YOU, the dev?
What do people have to search for to find it?
If you google your game, does it show up anywhere?
Is the game's NAME something you can google easily?
Is your game's description long enough to have all the important keywords to find it?
Will people find it via some current meme trend?

Hell, I've seen floundering indie games get popular just because a pirate forum that pirates every game finally got around to pirating said game. There's power in people talking about something even if they don't initially want to pay for it.

>>723866730
>wall of excuses mixed with "what if"s, acting like my post was a personal insult
Indie dev detected. What did you do, release some shovelware game on Steam and get 2 sales?

Also:
>implying I ever used "buy an ad", even as a joke. Also, give out free keys on /v/, it worked for Vividlope
>random dev pops up with a brand new account immediately starts shilling a game and gets kicked, big surprise
>can't into hashtags
>new random dev bugs busy big-name streamers exclusively and gets ignored
>implying Youtube is hard
>"lemme just dump my game and not support it! People should just assume I'm working on it with no evidence and Steam's algorithm should bump me up because.... just because!"

>>723867773
Good to at least post it here, I guess.
NGL the screenshots are so dark they're not helpful, I'd almost recommend brightening the flashlight a little just for the store page.
Plus there's a shitload of competition in horror right now, and the current trend is still mascot horror, which doesn't help.
Hell, go ask for tips on how to make the game better somewhere, even if you don't need the advice, just talking gets people curious.
>>723085226
In theory, higher prices should mean games should get better, but that never seems to happen with any company.
Allegedly the main reason Nintendo "had" to up the costs of the S2 games is because the carts are using the newest-of-new SD card tech for max transfer speeds, but then digital games, all ports, and game key cards still more than they should, so fuck that excuse.

All I know is I've completely disassociated from "modern" gaming regardless of price, playing DS games, indie games, and chinkhelds instead. (Plus a solid PC that could easily run Switch games, but I don't care enough about that to bother downloading emulator for it right now.)
Why SHOULD I buy new games? Why should I even interact with modern gaming at all?
Hell, for the cost of a single modern -$60- game you could buy a good PS1-tier chinkheld; two cheaper ones if you're not picky or you get them on sale, then you could play the entire SNES library, all the Gameboy systems, and all of PS1, plus whatever romhacks and patches you want.