>>718511969
Played all campagins and even 1vs1.
It was okay, but the design was
>too hero focused
>too much infantry spam heavy (ironic for a mech game)
You spend first 5 minutes spamming medics and meleeing all combat units and capping all of the map.
Prime example why adding melee to CoH would be retarded.
Mechs looked great, but were just slow tanks.
Overall one of the examples why "lets make a multi plat RTS!" is something that should result in instant execution.