>>719947569
>It was a mistake to play the PR's in order.

Final Fantasy ports are weird, they were always adding and removing content to the extent that very rarely is there a definitive version of each game. I’ll explain 4, 5 and 6

FF4
>The GBA version redid the translation, allowed you to change your party, added in 2 new bonus dungeons with 2 new superbosses and the dark eleidons, added numerous new equipment, and rebalanced the game to make it generally harder and more in line with the SF original.
>The DS version removed ALL the bonus content from the GBA version and has a much worse translation, but added 3D graphics, full voice acting, the brand new "augment system", NG+, and a new superboss.
>The PSP version is identical to the GBA version but with better graphics and sound while also including FF4 The After Years and the brand new FF4 Interlogue storyline.
>The Pixel Remaster has the best OST but reverts ALL the additions made in the GBA and PSP versions. It uses a slightly modified GBA script.

FF5
>The GBA version adds in 5 new classes, a new bonus dungeon, 3 new superbosses, and completely redone translation from the PSX version.
>The Delisted Mobile/Steam version is basically the GBA version but with worse graphics.
>The Pixel Remaster uses the GBA translation but removes the bonus content and dialogue character portraits from the GBA and old Mobile/Steam release.

FF6
>The GBA version adds back in cut content from the SNES version and undoes censorship, but has significantly worse graphics and sound.
>The mobile/steam versions of FF6 are identical to the GBA version but with the same terrible art style and altered gameplay, which thankfully can be reverted back.
>The Pixel Remaster is basically the SNES release with the GBA translation and A LOT of added QoL and balance changes. (Buffed Cyrus, nerfed Sabin and Edgar, Deathgaze can now be seen on the map, etc)