>>12042035
I agree with him. I think the difficulty balances WD made make it better. They set it so that if you explore each dungeon fully but don't stop to grind on purpose, each boss will be a challenge and drain your resources, but you will win. My first time through Lunar 2, the final fight against Zophar came down to just Hiro left alive, no more healing or MP items left, one round away from death and win the fight with a Poe Sword. This is my Borgan in the current playthrough I have been doing. Though as nails, but pay attention, use what you have at your disposal and you can win. It doesn't get better than that.