2 results for "1e86a882f808fb1438e73bf8e011374b"
>>545832506
Released BOKUBE DEMO 005 update; https://bokudev.itch.io/bokube
Here is a change log

-Removed lore ghosts for now from the demo the full game will have them with better audio and sound levels.

-Removed GET GOOD voices completely

-Fixed bombs so they instantly kill you

-Pressing ESC key on the main menu, once to open the quit canvas and again to confirm quit; quits the game

-Pressing ESC key on the cat shop menu closes it now.

-Made Bokube Tutorial level 1 easier by deleting some of the landmines in the instant kill teaching section.

-Made Snow Crystal Cave level 2 easier by removing some traps and enemies.

-Made Desert Target easier by adding more safety wood floors, removing some enemies, and traps.

-Made Spooky_3 easier by slowing down the oinky ghosts, editing the oinky enemies

-Made Easter Boss easier by slowing down the second arena attack of the big bird boss

-Made the cannon enemy firing better and not when the game is paused.

-Bomb explosions ((should)) kill instantly now.

-Made the Water Ice Death warning be 7 seconds long instead of 3 seconds long. I changed it font to the menu's font and added a speech bubble similar to the OUCH text so it fits the game more.

-Turned down the noise level of the windmills in the tutorial level.

-turned down the noise level fx of enemies on the ground in the 2nd level.

-Redid the cat shop menu to be more similar to the pause menu.

-Changed the background of the pause menu and added concept art to it so it fits the game style more. I'm gonna do something I guess where the art changes the concept art depending on which zone of the game you're in so its more charming.

-Changed the Settings canvas art so its not concept art anymore but its boku upside down and gave it a better background thats similar to the pause menu so the style carries through.
Here is what the pause menu looks like for snow zone levels. The background and concept art get changed.