>>718142818

I'm working on a build of the game for August 31st.

> Intro menu + character selection
> 3 levels:
- Cheating Girl
- Librarian Girl (AI level)
- Dragon Girl (AI level)

> Shop enabled
> Win state and fail state.

The win state would record that you've passed the level and save the money earned during the level.

I don't know yet what to do if the player loses. I suppose it could be like in Smash Bros., where you lose a lot of money to continue the race.

Suggestions and advice would be greatly appreciated.