Not related to Bioshock but the industry in general: KSP 2 is dead after charging $50 in Early Access but the ex-KSP1 devs are already working on a superior successor game. This unquestionably is the fault of poor management practices at Take-Two and their developers underneath them, between the admin staff firing the competent mexicans replacing them with white women and the devs themselves refusing to admit that they lacked enough competent programmers to rebuild the game's physics engine. They are now attempting to outsource the game's future paid expansions to jeets and discovering that they can't do it. The game is now completely dead while the original devs literally bypass them because they aren't beholden to shareholders or soys.
It's not just a single factor, but multiple.