>>535170168
Honestly the worst part of game jams is how some members just need to get their ideas into the project or think they -know- fun because they play games 12 hours a day. It's like thinking yourself a gastronome because you have good food every day.
>Coding ain't too hard.
Slowly but surely, I've been having fun sometimes, other times just feeling plain lost, maybe I worry too much about "good practice" and don't do much in the end but I want to avoid pulling out a yanderedev.
>>535170171
Unironically considered using AI to some extend to help with tedium, but not really knowing what to do with code I have a feeling it would snowball into some complex spaghetti.
>>535170497
That sounds fun actually, the game not the vibe coding part lol
>>535171070
Thanks! I'm aware most of us are into our own projects, wishing you good luck with yours fren.