>>718307081
The other day I was playing a free game on itch.io where you are a lesbian rabbit who shoots at a villain and takes off her clothes, and even though that game is pretty bad in terms of gameplay (the focus is only on eroticism), I found it funny that it's still better than the average UFO50 game.
This was one of the things that annoyed me a little about UFO50. At least 75% of those games would either be completely ignored or heavily criticized by the same people who are saying how good UFO50 is, if they had been released by a nobody in isolation.
The UFO50 reviews and the discussions on Steam strongly convey that "fan club" idea where people overvalue something that isn't very good because that's what you have to do to stay in the group. UFO50 isn't bad, but most of the games in the collection are.
Also, the artistic aspect is well below average, both in terms of graphics and music, and even the writing. What would then be the artistic value of the collection is the "historical narrative" that creates cohesion for all the games, but even that makes no sense (Barbuta, for example, by Western standards of computer games, would be a game from 1991, not 1982). The historical reality portrayed makes no sense whatsoever, has no fidelity to anything for those who understand the subject, and was clearly done through very poor research.