https://2e.aonsrd.com/rules/1231-downtime
>Life in a post-scarcity civilization like the Pact Worlds

Somehow, I heavily doubt that the Pact Worlds are post-scarcity, even by the Starfinder 2e GM Core's own definition:

https://2e.aonsrd.com/rules/1084-technology
>Post-Scarcity: At this level of technological progress, there's no longer a need for mortal species to compete for resources. All needs and basic desires are met, resulting in an opportunity for social and artistic progress unhampered by the inequalities of the past. Oftentimes, this level of technology betrays a darker truth, as the society is propped up by those who could only dream of the false utopia. Other times, the civilization's military or explorative tech is no more advanced than a tech renaissance or even late industrial civilization, as some watershed moment in the civilization's history pushed them to focus their efforts on energy, food, technology, and resource allocation. Such a utopia might be accepting and curious of outsiders, or it might fear that the inclusion of outside technology might damage their hard-won harmony.