>>96556269
>you're just upset
It was 17 years ago. I am not still upset. My upset wore off once I stopped playing 4e in ~2009. Your D&D is long dead. My D&D is long dead.
I still remember why 4e was shit though. Slop setting retcons and otherwise getting rid of the themes and depth that made the setting good to make it look more like their half-assed points of light setting, combined with derpy gamist disgaea+pokemon gameplay and purging all the interesting mechanics from the game to faff about and sell more minis and push "D&D Encounters" LGS skirmish scenarios - again to sell minis.
>D&D was never meant to be simulationist!!!1
*shrug*. 3.0 was pretty great. Tons of support for stuff that's not miniatures combat, minis were an optional rule in the DMG. A few spells needed reworking, sure. Individually resourced without inworld justification X/day abilities were crap, but they hadn't totally shat up the game with them everywhere yet.
GURPS is a better game system, sure, Shadowrun 20th anniversary probably too, but 3.0 made a pretty good "Forgotten Realms Novels: The RPG". 3.5 was alright if you didn't go into the 4e prototyping and mostly stuck with 3.0 splats.
You seem pretty assblasted that I didn't like your D&D, Mr. 4rrie. Were you hoping to do the 4rrie deflection thing where you claim all 4e criticism is memes bought into by people who never played it?