>>723769217
You probably wanna stick with Kotor1. Kotor2's themes seem a bit too advanced for your intellect. The game's story is a deconstruction of the standard good vs evil tropes in Star Wars, and treats the Force as it should be treated in the narrative: an overimposing and intrusive eldritch power that influences human affairs, and whose motivations may be malicious in nature. Kreia's entire philosophy is a pretty standard Nietzschean existentialism: a rejection of conventional morality and the grounding force in the universe (God for Nietzsche, the Force for Kreia), in an attempt to empower the individual to create their own meaning and rise above nihilism. She never asks you to do anything but create your own values and enforce them ruthlessly, instead of letting yourself get guided by the nose by the ((Force)). Kotor2 takes a world like Star Wars, with a rich lore but little philosophical depth, and subverts your expectations as a player - in the sense that it explores the themes of the lore and their philosophical weight, as opposed to betraying every storytelling trope for the sake of being different like TLJ.
Also, you're a faggot. I just want to make that clear.