Search results for "2b39e08e39934021e0817298fb71cd12" in md5 (2)

/v/ - Dawn of War
Anonymous No.719723439
>>719723062
It literally doesn't at all look like Starcraft, which is completely contrary to Total War anyway. How the fuck do you see both at once in there?
And devs openly said and went 180 degrees with their stance on a competitive scene, explicitly contrary to DoW3. For one, all melee combat animations are now synced.
/vst/ - IT'S REAL
Anonymous No.2124757
tl;dr random stuff from this
https://www.youtube.com/watch?v=ieH0Ahf2U3w&t=968s
>Indrid says that they went 180° on sync kills in comparison to DoW3. Basically melee combat is seemingly all varied sync kills ONLY where they had to "find a solution for like 10 000 permutations"
>But you can interrupt those sync kills to withdraw an unit if need be or even simply move it
>And units have no reload animations
>Scale seems to be far bigger than anything before. He says that he could have 60 Marine Squads with his population cap. Dead bodies which stay on the ground are still interactable in some way, so if some mech stomps on them they blow up in a fountain of blood and get ragdolled
>To handle this amount of units there is group attack feature where you can select a lot of units at once and right enemy and they will pick their targets in an "intelligent way"
>Can attach commanders to units
>There is seemingly no vehicle facing and cover system is simpler than in DoW2
>Unlike sluggish and more realistic DoW2, everything here turns and moves much faster and almost instantly
>Marines at least don't have worker units, other factions probably don't have them either
>Factions are supposed to be really varied - Marines can drop their buildings everywhere, Necrons can only build in some weird terrain they spread, Orks claim terrain by building banners, while Admech spreads Noosphere and if it's connection is broken it somehow affects their buildings
>Imperial Guard are in game as npc allies like in DoW1 for now
>Last Stand PvE mode is back, but just like with PvP no actual info about it
>Combat is seemingly more lethal, especially those ultimate abilities. Can't really move your units away with micro from a threat. Like enemy grenades don't have a fuse like in DoW2, just blow up instantly.
>He thinks it's on fucking Unity and is concerned about performance

Overall it looks like Apocalypse so it's all massive carnage with tons of units dying all the time. Not like DoW2 at all