>>719721253
>>719721424
I played about 40 hours online with strangers and 60 hours with friends. The rest is singleplayer, typically modded but nothing necessary (armor and customization mods).

My final take is that it is best played is singelplayer. PVP is worth trying out a bit, but official servers are ass and so are their ban policies, while private servers have the usual admin problems.

It's a sandbox survival-building-crafting RPG. Beside PVP, the only use of online is showing off the things you've built to others. The content is balanced around solo play (a player + a thrall), and it has a vague main quest to pursue as a final goal. Finishing the quest ends your character, so that also gives the game a definitive ending where you can say you beat the game and move on.

As a new player, most of your time will likely be figuring out where new resources are to progress and following the Journeys. Eventually you'll stumble across the main quest and bosses and figure out what you need to do to finish the game. Until then, it's all about carving out your own slice of the world, building up your base, populating your base with pets and thralls, and exploring the world. Once you feel confident you've seen just about all the game offers, just finish the main quest.