>>1929076
The Anon in this thread convinced me to get it on sale for the single-player: https://arch.b4k.dev/v/thread/717391529

I'm enjoying it so far. I'm self-hosting a server (I just run it from my own machine using the official tool for it) and using generally the same settings as that Anon, which is to say I leave everything default except for the stuff that's set the way it is because the assumption is that you're playing on an official server 24/7. So, like, time-gated stuff that doesn't tic down while my server's offline, such as crafting times, are just set to 10x speed. Similarly, stuff designed to prevent griefing, like the Land Claim setting that despawns objects ten foundations away from your base, is set to the absolute minimum so that I can have rocks and trees in my base. Otherwise it's vanilla. There's something to be said for exploring a huge world designed for large player populations on your own. It's a big, lonely kind of adventure.

I'm also building a little base in the highlands.