Is having different stat bonuses/penalties for races and sex cringe?
My friend group is working on an RPG inspired by several existing systems. The goal is to make a high fidelity setting mimicking Europe, the MidEast, and North Africa set in the 12th Century or so.
Right now there's a debate over setting certain variable limits: Women have a maximum strength stat, certain ethnicities have- frankly questionable- attribute variants. The clearly African race has a bonus to Dexterity/Agility but penalty to Intelligence, for instance.
This shit will doom our project, right?