>>718999720
>it's the fact that it includes way too many quirks of that particular gen's action game design (overabundance of QTEs, "interactive setpieces", etc.)

Razor's Edge removed most of the awful ones like forcing Ryu to walk due to the curse. I will never understand the absolute massive hateboner everyone has for QTE's simply because they were overused 10+ years ago, they can be fun in small doses like the falcon dive or Raiden chucking a Metal Gear. Also NG2 literally added cinematic takedowns and made the gameplay much more "movie'like" but nobody ever bitches about that