>>3828823
Holy monstie thanks for this list bro, dragon tamer caught my eye because i fucking love dragons and this shit is peak nip jank
>play as a kid who can hatch dragon eggs with his guitar, which in gameplay is translated to fart in your mic, the kid will riff at the rhythm of your recorded fart and maybe the egg will hatch ala monster rancher with discs
>3d models and animations look pretty good for a DS game but most of the game is like monster rancher in which you do everything through a menu other than the battle side of the game
>game progression is through a simplified top down dungeon crawling segment in which the aim is to progress through the story and find dragon eggs to hatch like in mhs
>turn based battles in which you command each of your dragons about what they will do and which enemy they will target (they wont switch targets if the enemy dies mid battle), this will remain per turn until they die or you change the command type, each action nets you FP which is used to unleash your dragon's Dragon Force special ability which is different for each dragon (can only use one DF per turn)
>DF examples: Dragride is a wind element dragon whose DF skill will apply a DoT that deals fixed hp damage to an enemy every turn for 10 FP cost, Dragbaron is a dark element dragon whose DF is just a high damage skill but it only costs 5 FP at the cost of some medium recoil damage, Kirin is a light element dragon whose DF cuts enemy HP by half at the cost of 10 FP, Caterpillas is also dark with a DF that does low damage but will drain HP from the enemy for 5 FP, etc
According to a jp excel sheet I found there are 101 dragons, however I don't think there is any breeding like in Monster Rancher. Game is fun but definitely lacking in depth. The dragons are cool though.