>>96246612
>the Old Gods are cool, though they should act more through intermediaries, make the Elementals a bit more important in their hierarchy.
Should have kept them as originally conceptualized in the WC3 manual: the "gods" of Azeroth that called the shots before the titans arrived. They should be considerably powerful primordial beings, not space cancer from another dimension.
I think the big problem with WarCraft as a setting post rts was the removal of esoteric elements and overall demystification. They went way overboard on fitting everything into a neat category. I liked it much more when the titans were a lingering element of the world's ordering, most of the dragons weren't explicitly good or bad (besides the blacks), magic in general was downstream of pure chaos, but not a malicious element on its own. Also, the race bloat is absurd.