>"gamers" brag about difficulty.
>Says how they looooove "hard games like demon souls, dark souls, seikiro, elden ring"
>Let it die has existed for years now
>speed runners how shown it's possible to not die.
>MULTIPLE examples let it die still lives when other FTP games fail.
Make it make sense kids.
This is real shit.
This is a real game designed to punish casuals.
It does have VIP treatment for those wlling to pay to play higher levels and perks without effort.
I would even go as far to say let it die as a callback to the cut throat mentality that mall arcade rats experienced more than any predatory business practice.
I am old and wise enough in my hobby with full confidence that let it die is punk of video games.
Bypass was allowed and encouraged but the real players who loved it could hone their skills and bypass the entire thing knowing and adapting their playstyle WHILE AT THE SAME TIME taking advantage of their offers of shrooms or anything else that also applaud the grind mindset.