Search results for "39c57637942966d10a62107d4706e9d9" in md5 (2)

/v/ - Thread 719191293
Anonymous No.719192939
>>719192734
Yes. Baked lighting makes no sense in games in which you can affect the environment or its illumination.
Do you think it's a coincidence that Doom 2016 and Eternal (100% baked lighting) had the most static, uninteractive levels in the whole franchise, and then the game that abandoned baked lighting immediately gained proper physics and destructibility and larger maps and more advanced illumination?
/v/ - 6th gen ray tracing
Anonymous No.717770985
>>717768743
that is a 100% static environment. if you were able to crash any of those buildings or break one of the windows, the lighting and reflections would suddenly look like shit because they were shaped for a static scene.
real time global illumination techniques and especially raytracing are taxing but they ensure that light works properly even if you level the entire area, which allows games to actually have proper physics and destruction without ruining the visual presentation