>>535757452
I don't know why he is defending the lack of reactivity so much for the confidants/SLs. It hurts P5 the most because Ryuji will make the same mistakes in the late game without a line or two saying he's trying not to be so emotional. I don't hate the idea of the journey because of some of the characters being locked being SL/confidants in the party, but the game should respect the player's choice to do the content. It's not even that much people want, more of a line or two showing anything from the side content impacting the main content in any real way. Dojima had it in P4 with how the investigation was doing, but it was only him. I don't think P5 does it at all. He glosses over it and gives a sentence to this main problem with P4/P5's SL/confidants party development in the side content and is forgotten in the main story after their introduction. Confusing for the video to be 20 minutes long and it completely ignoring the main issue of why people like P3's story-based developments over P4/P5's way of doing things. Dude is paying the bills but isn't providing much for his actual content for those wanting to learn an opinion from someone else.
He could have made a video about Fuuka's backstory with her parents being doctors and how the main story/side content ignores aspects of it, with it resolves behind the scenes in Reload and brought up again in Ultimax. There are arguments for and against ideas like this for the series with the concept of SLs/confidants with their role only being an aspect of the person aka the persona mask they share with (you), where everybody has a different mask for everybody around them. Part of this could also be that Keisuke deals with the same ideas and they have different outcomes, with Fuuka finding her own way while Keisuke becomes a doctor. Nobody mentions this with Fuuka since most details in the main story about her are lost quickly due to it being 2 sentences long before Reload brings it up again near the end.