>>719925373
You're confusing padding and inconvenience for challenge retard. Ninja Gaiden is hard.
Silk song is just a slog.
challenge is "this boss fight is super hard"
padding is "dying to this boss sends you back a 5 hours"

challenge is "these enemeis really kick your ass"
padding is "every enemy takes a full minute to kill because they're all damage sponges with badly balanced damage values"

challenge is "this platforming is a real test of skill"
padding is "there are no save points and they charge you money just to save"

When a game is wasting your time, it's not challenging you.
do you also think forced walking is "hard"?