>>11911729
Its less the dungeon designs and more the weird effects used to obscure their routes that really bothers me. I dunno if it gets better as the game goes but the foreground objects that you are having to peer through and try to make sense of the dungeons is just such a buzz kill. Still, its annoying because I love so much about PS's aesthetics and world. From the designs of the characters, to the pixel art, to the ost. All of it is great but man do the dungeons feel awful... which is such a weird step down from the first game which has aged surprisingly well outside of a couple ambigious ways forward.