>>718949502
Is SE even capable of high quality content anymore?
Endwalker "Content"
>Ishguard Housing
Failed. Released Broken, took a month to fix, filled in two weeks.
>Island Sanctuary
Failed. Community was hyped through the roof for it, turned dead silence when it came out to be a barebones spreadsheet simulator with right-click gameplay and zero customization. The easiest slam dunk of content squandered to nothing.
>Sil'dihn Subterrane / Another Sil'dihn Subterrane / Savage
Failed. Hardcore players soloed through it in a day then never went back, Variant Dungeons are piss easy but their rewards are worth a lot of gil anyway.
Criterion did worse, horrible rewards, the fucking savage gives a god damn earring and nothing else. Shit died on Release
>Eureka Orthos
Failed. Mobs were so tanky that it became less exp per minute than just going back to Bozja. Beyond that its the same old stale DD formula.
>Mount Rokkon / Another Mount Rokkon / Savage
Despite the feedback from Sil'dihn, they literally released this content to die. Same problems as before except it died in PF even faster, even worse rewards somehow
>Alo Alo Island / Another Alo Alo Island / Savage
Failed.Over a year later and they finally just started to address the feedback, for Criteiron only, by adding vfx to tome weapons from the savage tier, that required you to do the savage tier as well to get these weapons. (They're now rarer than utlti weapons)
I guess at least the PVP rework was ok.